Does that mean that this is what the Scorpio will look like?

Elsewhere in the interview, Spencer said he's a strong believer in console, planning "for what happens after Scorpio in the console space is already underway", and he owns a PlayStation VR, an Oculus Rift, and an HTC Vive, but he thinks "we're very very early in the evolution of VR".

Microsoft Corporation (NASDAQ:MSFT) will launch the Xbox Project Scorpio, its most powerful console ever, at the end of 2017.

The executive went on to reveal that Microsoft is not forcing developers to work with Scorpio at all: "When you ship an Xbox One game two years from now, even if you don't look at Scorpio as something that you want to take advantage of, fine". Additionally, the dev kit comes with an extra 1TB SSD, and 44 CUs (compute units), as opposed to the 40 CUs on the final Project Scorpio.

"For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware - we're making a pretty big bet on that with Project Scorpio". The system represents a total re-thinking in how consoles are made, exemplifying a kind of state-of-the-art synergy between its components and a flexible, potent, and ultra-efficient software pipeline. The system marries efficiency, flexibility, scalability and raw power in such a way that facilitates surprising, nearly magical results.

Following is the full detail of what Digital Foundry provided for the on it.

"It turns out efficiency in the Scorpio design isn't just baked in at the silicon level-it's there throughout the entire box". Therefore, the goal behind Scorpio was getting a balanced console that could deliver better visuals without sacrificing performance.

The actual performance is what speaks volumes here, not the specs on paper. Let's make sure that we can go hit that, as a minimum bar.

Another wonderful thing about Project Scorpio is that its adaptive Sync support is found at the system level.

In today's video game, every single console game would run at 60fps, perfectly synchronized with the refresh rate of the attached display.

But Project Scorpio seems like the real deal, and we can't wait to see more. Well we still need a price (and a final name) for the dang thing, but we hopped on the Gamasutra Twitch Channel this morning to analyze Alex's reporting and talk about how developers might react to Project Scorpio, especially after the release of the PS4 Pro.