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Why so many digital card games?

Once the new card game pans out similarly as Hearthstone did for Blizzard, Valve would have its first mobile hit in its bag. While Blizzard didn't exactly invent the genre, it's safe to say that the success of Hearthstone saw many other developers hop on board the bandwagon.

Valve has announced a new game, but it isn't Half Life 3, nor a brand new property. Their last release was The Lab, a VR collection of Portal mini games in 2016, and prior to that their last major releases were Counter-Strike Online 2 and Dota 2 in 2013.

Dota is also a massive esport, with professional teams now competing for over $24 million in prizes at The International, Valve's annual global tournament for the game. Are you excited for Artifact or are you as disappointed as the crowd at The International? Here's everything we know so far.

Sean Plott revealed the game during the second day of TI7, and he didn't divulge much to those present.

But there is good news: the company will release Artifact for mobiles. I guess they understood that they had no chance in the competition if they kept the free to play progress too slow just to get more money. Brad Muir, who left Double Fine in 2015, said on Twitter that he's been working on this project for a while.

The use of the term "trading card game" is interesting, as most digital card games don't have trading and refer to themselves as "collectable card games" instead. While mentions of things like creature cards suggest that Artifact will take advantage of more traditional CCG elements, this already sounds quite a bit different from anything else on the market.


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