REMASTERED marks the DARK SOULS series debut on a Nintendo platform, and for the first time ever can be played on the go with the unique capabilities of the Nintendo Switch console. While this thrilled many, some began to wonder about the performance that it will have on the portable console.
Similar to the Scholar of the First Sin edition of Dark Souls 2, the remaster will allow up to six players to join a game session - and increase of two over the original Dark Souls - though there's no confirmation on the mix of white (co-op) and black (pvp) phantoms. Keep in mind that the game will have a 30 frames rate per second regardless of whether you are using the Switch as a portable or if it is in the dock. Included in the release was some information on how well Dark Souls with actually run on the system, which is a worry for some. The bad news is that it will only be available in Japan. However, that excitement may now be diminished for the PS4 crowd, as it has just revealed there was one fairly significant mistake made in the post: contrary to what was initially stated, the PS4 Pro version of Dark Souls: Remastered won't feature HDR Lighting. From their first timid steps to absolute mastery, players build characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armour and magic spells.
"Dark Souls: Remastered delivers the same great gameplay, online mechanics, and environmental storytelling that has inspired countless game players and developers", said Kasumi Yogi, Associate Brand Manager for Bandai Namco Entertainment America Inc.
True or not - and we're leaning, heavily, true - we should know in the next few hours.
Stay tuned for more!